Devlog Update: Kit Enhancements
We've updated the kit and added detailed descriptions for each node. Check out the enhancements below:
Helpful Macros
- DynamicDelay: A feature-packed delay macro that allows pausing, looping, breaking, retriggering, and more with a single node.
- Do N Times: An advanced integer counter that completes once incremented a defined number of times and can be reset (perfect for combo counters).
- Multi Do N Times: Works similarly to the "Do N Times" node but allows for multiple executions on a counter.
- Get Random Array Items: Feeds an array and randomly returns a set amount of items.
- While Loop: Executes every interval while the condition is true.
- Wait Until: Executes only when the condition is true.
- Forever: Executes indefinitely until broken.
- Forever Delay: Similar to the "Forever" node, but runs at a specified interval.
- Repeat Until: Executes until the condition is true.
- Repeat While: Executes while the condition is true.
- Auto Regenerated Counter: Controls how many times it can be executed before needing to regenerate (like a stamina bar).
- Float Tracker: Acts like a temporary float variable that increments when executed and resets upon reset.
- Integer Tracker: Acts like a temporary integer variable that increments when executed and resets upon reset.
- Destroy Actors: Destroys all actors within the given array.
- PrintTextPerFrame: Prints text per frame until broken.
- SetTimeDilation: Sets the "Global Time Dilation."
- PrintTextsPerFrame: Prints an array of text per frame until broken.
- Advance Delay: A delay that uses seconds, minutes, and hours as inputs.
- Clamped Increment: Increments the given variable by 1 within a min and max clamp.
- Clamped Decrement: Decrements the given variable by 1 within a min and max clamp.
- Loop: A simplified for loop using a single input "Repeat."
- Reversed Branch: A branch with reversed execution pins.
- Loop Random In Range: Loops a random number of times based on a given amount.
- Is Valid & Get Actor: Checks if the given actor is valid and then returns it.
- For Loop With Delay: Loops for a specified number of times at a given interval.
- For Each Loop With Delay: Loops through a given array at a given interval.
Inputs and Control Macros
- Hold Input: Executes whether the input is a hold or a tap.
- MultiPressInput: Checks if two inputs are pressed simultaneously.
- TapInput: Executes when tapped for the specified number of times given in the input.
- InputControl: An advanced input macro that controls the flow of the input's execution.
Files
ForeverFunctions.zip 238 kB
17 days ago
Get Blueprints Forever: An Expanding Collection
Buy Now$1.99 USD or more
Blueprints Forever: An Expanding Collection
Unleashing Unlimited Creativity with Unreal Engine
Status | Released |
Category | Assets |
Author | Saotekin |
Tags | blueprints, coding-resources, development-kit, game-assets, game-development, game-programming, ue5, Unreal Engine, unreal-engine-blueprints, useful |
More posts
- Exciting New Update: More Macros and Functions Added!7 days ago
- New Update! Some more macros and functions were added11 days ago
- New Update: Added a Three New Macros15 days ago
- New Macro Added: Chance Selector15 days ago
Leave a comment
Log in with itch.io to leave a comment.