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A downloadable Blueprint Kit

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Unlock the full potential of Unreal Engine with Blueprints Forever: An Expanding Collection. This comprehensive kit features over 50 meticulously crafted blueprints designed to elevate your game development projects. Ideal for both beginners and seasoned developers, these blueprints cover a wide range of functionalities and are perfect for streamlining your workflow and accelerating your creative process. Plus, with regular updates, you'll always have access to the latest and greatest tools to keep your projects on the cutting edge.

If you have any suggestions or feedback, please add them in the comments!


Helpful Macros

  • Dynamic Delay: A flexible delay macro with options for pausing, looping, breaking, and retriggering within a single node.
  • Do N Times: An advanced counter that increments up to a set amount and can be reset, ideal for combo counters.
  • Multi Do N Times: Similar to "Do N Times" but allows multiple executions on a single counter.
  • Get Random Array Items: Feeds an array and returns a specified number of random items.
  • While Loop: Executes at intervals as long as the condition is true.
  • Wait Until: Executes only once the condition is true.
  • Forever: Runs indefinitely until manually broken.
  • Forever Delay: Runs like "Forever" but at a specified interval.
  • Repeat Until: Executes until the condition becomes true.
  • Repeat While: Continues executing while the condition is true.
  • Auto Regenerated Counter: Executes a specified number of times before requiring regeneration (like a stamina system).
  • Float Tracker: Acts as a temporary float variable that increments on each execution and resets as needed.
  • Integer Tracker: Temporary integer variable that behaves like the Float Tracker.
  • Destroy Actors: Destroys all actors within a specified array.
  • Print Text Per Frame: Prints text each frame until manually broken.
  • Set Time Dilation: Sets global time dilation.
  • Print Texts Per Frame: Prints an array of text per frame until broken.
  • Advance Delay: Delay function that uses seconds, minutes, and hours.
  • Clamped Increment: Increments a variable by 1 within a set range.
  • Clamped Decrement: Decrements a variable by 1 within a set range.
  • Loop: A simplified loop that repeats based on input.
  • Reversed Branch: A branch with reversed execution flow.
  • Loop Random In Range: Loops a random number of times within a specified range.
  • Is Valid & Get Actor: Checks for actor validity and returns it if valid.
  • For Loop With Delay: Executes for a specified number of times at set intervals.
  • For Each Loop With Delay: Loops through an array with interval delays.

Input and Control Macros

  • Hold Input: Executes based on whether the input is a hold or tap.
  • Multi Press Input: Checks for simultaneous pressing of two inputs.
  • Tap Input: Executes after tapping a specified number of times.
  • Input Control: Advanced input macro to manage input flow.

Helpful Functions

  • Int_Fraction Percentage: Calculates and returns the percentage of an integer base.
  • Int_Add Percentage: Adds a fractional percentage to the base, returning an integer.
  • Int_Is Value Equal To Fraction: Checks if an integer equals a fractional percentage.
  • Int_Is Value Less Than or Equal To Fraction: Checks if an integer is less than or equal to a percentage.
  • Float_Fraction Percentage: Calculates and returns the percentage of a float base.
  • Float_Add Percentage: Adds a fractional percentage to the base, returning a float.
  • Float_Is Value Equal To Fraction: Checks if a float equals a fractional percentage.
  • Float_Is Value Less or Equal Than To Fraction: Checks if a float is less than or equal to a percentage.
  • Vector_Fraction Percentage: Returns a fraction of a vector base.
  • Int_Chance: Returns true or false based on an integer probability.
  • Clamp Integer Value: Returns an integer clamped between min and max with the remainder.
  • Int_Cross Multiplication: Finds and returns the missing numerator.
  • Interval Counter Integer: Counts intervals within an integer value, returning true if no remainder.
  • Clamp Min Int and Clamp Max Int: Clamps integer values within min and max.
  • Clamp Float Value: Returns a clamped float with the remainder.
  • Float_Cross Multiplication: Finds and returns the missing numerator as a float.
  • Interval Counter Float: Counts intervals within a float, returning true if no remainder.
  • Clamp Min Float and Clamp Max Float: Clamps float values within min and max.
  • Convert Meters to Units: Converts meters to units (outputs 100x the meters).
  • Convert Minutes To Seconds: Converts minutes to seconds.
  • Float Chance: Returns true or false based on a float probability.
  • Convert Time To Seconds: Converts seconds, minutes, and hours to seconds.
  • Find Nearest Actor Of Class: Returns the nearest actor from a target location within range.
  • Find Nearest Actors Of Class: Returns an array of nearest actors within range.
  • In Range Of Class: Checks if a target location is in range of a specified class.
  • Get Player Profile Name: Returns the "Player State" name of the "Player Controller."


    If you have any suggestions or feedback, please add them in the comments!
Updated 2 hours ago
Published 2 days ago
StatusReleased
CategoryAssets
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorSaotekin
Tagsblueprints, coding-resources, development-kit, game-assets, game-development, game-programming, many, Unreal Engine, unreal-engine-blueprints, useful

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Get this Blueprint Kit and 2 more for $4.47 USD
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$1.99 $0.99 USD or more

In order to download this Blueprint Kit you must purchase it at or above the minimum price of $0.99 USD. You will get access to the following files:

ForeverFunctions.zip 238 kB

Development log

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