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Blueprints Forever: An Expanding Collection
A downloadable Blueprint Kit for UE5
Accelerate your Unreal Engine 5 development with 150+ pre-built Blueprints designed to handle common game mechanics, allowing you to focus on building your unique gameplay experience.
What's included:
- 100+ tested Blueprint functions for core game mechanics
- Regular updates based on community feedback
- Ready-to-use Blueprints for:
Advanced camera controls and dynamic movements.
Dialogue and damage/health systems.
Task execution flow and conditional logic.
Input management and timing functions.
Import once, and instantly integrate these Blueprints into your projects to save time and streamline development.
Join the Blueprints Forever Discord server! Discord
Documentation! Documentation
I'm Considering Adding!
- Wall Climbing
- Vault System
- Procedural Lean
- Dynamic Footstep System
- Crouch System
- Dynamic Camera Movement System
- And more!
Added Macros and Functions
Date: January 30, 2025
Community Suggested Macros!
- Camera Shake: An effect that simulates camera movement to enhance realism and intensity. It adds dynamic shake effects to the camera. (Improvement ideas by CelestialStudio)
- Player Movement: This player movement system includes advanced features such as deceleration, acceleration, turn-in-place, input-based rotations, basic movement implementation, and fixed movement. (Macro idea by DragonKingZJ)
New Macros
- Code Lock: Simulates a secure mechanism for entering a code to gain access.
- Compare New Actor: Compares the incoming actor with the existing one, determining if they are the same or not, and enabling actions based on the comparison results.
- Compare New String: Compares the incoming string value with the existing one, enabling actions based on the comparison results.
- Moving Platform: Enables actors to move along predefined paths, with customizable speed and behavior for dynamic gameplay.
- Camera Lean: Allows the camera to tilt left and right for enhanced visual dynamics.
- Camera Sway: Adds subtle, natural movement to the camera to create a more immersive and realistic experience.
- Random Delay: A delay with a randomly specified duration within a given range.
- Multi Branch: Performs multiple checks for a series of conditions.
- Execution With Cooldown: Triggers an execution and waits for a specified cooldown period before it can be executed again.
- Print String With Condition: Prints the specified string based on the given boolean value.
- Reverse For Each Loop With Break: Iterates over an array in reverse order, allowing early termination of the loop.
Community Suggested Functions!
- Lerp Using Curve: This function smoothly interpolates between two values using a curve, allowing for more natural and customizable transitions. (Function idea by Tanner)
- Line Trace by Channel at Cursor Location: Detects objects at the current cursor position and returns the hit result from a line trace by channel. (Function idea by Astarrix)
- Line Trace for Objects at Cursor Location: Detects objects at the current cursor position and returns the hit result from a line trace. (Function idea by Astarrix)
New Functions
- Negative Integer: Converts a given integer to its negative value.
- Negative Float: Converts a given floating-point number to its negative value.
- Is Letter Key: Returns true if the key is a letter button.
- Is Number Key: Returns true if the key is a number button.
- Find Nearest Location: Finds the nearest location to the origin and returns both the distance to it and the coordinates of the nearest location.
- Get Furthest Distance: Calculates the maximum distance to the farthest location in a given set of points.
- Find Nearest Socket Name Location: Finds the closest socket name location and returns both the distance to it and the name of the nearest socket.
- Get All Socket Locations: Retrieves the locations of all sockets and returns them as a list of coordinates.
- Convert String Array To Name: Converts each element in an array of strings to a name value.
- Actor Class Array Item Search: Searches through an array of actor classes to find a specific value based on given criteria.
- Filter Actor Class Array Indexes: Filters an array of actor classes to keep only the indexes specified in the input, and returns the filtered array.
- Angle To Dot Range: Converts an angle in degrees (0-360) to a corresponding value in the range of -1 to 1, similar to a dot product.
- Dot Range To Degrees: Converts a value in the dot product range (-1 to 1) to an angle in degrees (-90 to 90 and 180 to 0).
- Dot Range To Angle: Converts a value in the dot product range (-1 to 1) to an angle in degrees (0 to 360).
- Convert String Array To Text: Converts each element in an array of strings to a text value.
- Convert Name Array To String: Converts each element in an array of names to a string value.
- Advance Lerp: Interpolates smoothly between multiple float points.
- Advance Lerp (Vector): Interpolates smoothly between multiple vector points.
- Advance Lerp (Rotator): Interpolates smoothly between multiple rotator points.
- Get Nearest Distance: Calculates the minimum distance to the nearest location in a given set of points.
- Get Actor Relative Angle: Determines the relative position of the target location in a 2D plane around the actor, returning an angle from 0 to 360 degrees.
Date: January 10, 2025
New Macros
- Pause Game: Pauses the game.
New Functions
- Point Towards Mouse Cursor: Returns the direction of the mouse cursor.
- Negative Integer: Converts a given integer to its negative value.
- Negative Float: Converts a given floating-point number to its negative value.
Date: January 9, 2025
New Macros
- Wait Frames: Pauses execution for a specified number of frames.
Updated | 18 days ago |
Status | Released |
Category | Assets |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | Saotekin |
Made with | Unreal Engine |
Tags | blueprints, coding-resources, development-kit, game-assets, game-development, game-programming, ue5, Unreal Engine, unreal-engine-blueprints, useful |
Purchase
In order to download this Blueprint Kit for UE5 you must purchase it at or above the minimum price of $14.99 USD. You will get access to the following files:
Development log
- Join the Blueprints Forever Kit Discord Server!67 days ago
- MORE! MACROS!77 days ago
- Blueprints Forever just received another update!83 days ago
- Exciting New Update: More Macros and Functions Added!98 days ago
- New Update! Some more macros and functions were addedNov 09, 2024
- New Update: Added a Three New MacrosNov 06, 2024
- New Macro Added: Chance SelectorNov 06, 2024
- Devlog Update: Kit EnhancementsNov 04, 2024
Comments
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Really great library and a must have
Thank you for purchasing my kit and for your kind words!
Your support means a lot to me. If you ever have any feedback or ideas, feel free to share. Thanks again!
sometimes I forget you use unreal engine anyways want to make more music for me sorry I used your last video game music poorly in what I would call my worst game I was really burned out from making delivered death but I'm going to spend a few months on my new game so you will get more time to work on it.
Hi there! I think you might have me confused with someone else.
Hey! Sorry, wrong person. It's fine! My Music wasn't the best. I'm happy to make more music for you in the future! Sorry that you're burned out. Honestly, that game wasn't bad! Just needs a few fixes!
I'd love to make more music for you! Because I now can compose PS1 Music Better, it'll be much faster and easier!