MORE! MACROS!
NEW MACROS!
- Shake Out: Detects rapid, alternating key presses to trigger an action, allowing the character to break free from a restrictive state. Ideal for scenarios requiring quick, repeated inputs.
- Event Flip Flop: Alternates which input can be triggered, functioning like a flip-flop. Useful for toggling between different actions or states.
- Charge Release: Increases a value gradually while holding a button and stops increasing when released, creating a smooth charge-up effect. Perfect for actions that require a smooth, gradual buildup, such as powering up abilities, accumulating resources, or charging attacks in games.
- Press-N-Hold Combo: Perfect for executing unique abilities or actions when holding a button, while allowing for normal actions with a simple press
- Smooth Lerp: Provides seamless value transitions over time, perfect for smoothly adjusting camera FOV or animating properties.
- Non-Repeating Random Selector: Selects elements from an array without repeating until all are used, ideal for unique random selections like item drops.
- Unique Range Randomizer: Generates unique random numbers within a specified range, with a reset option, perfect for non-repetitive values in scenarios like fighting combos.
Files
ForeverFunctions.zip 718 kB
44 days ago
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Blueprints Forever: An Expanding Collection
Unleashing Unlimited Creativity with Unreal Engine
Status | Released |
Category | Assets |
Author | Saotekin |
Tags | blueprints, coding-resources, development-kit, game-assets, game-development, game-programming, ue5, Unreal Engine, unreal-engine-blueprints, useful |
More posts
- Join the Blueprints Forever Kit Discord Server!34 days ago
- Blueprints Forever just received another update!50 days ago
- Exciting New Update: More Macros and Functions Added!65 days ago
- New Update! Some more macros and functions were added69 days ago
- New Update: Added a Three New Macros73 days ago
- New Macro Added: Chance Selector73 days ago
- Devlog Update: Kit Enhancements75 days ago
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